You might dismiss video gaming as a pointless pastime for kids, but contrary to what you might assume, the average age of gamers, or those who play video games, is 31 (Lofgren, 2015). According to comScore, Inc., more than 1.2 billion people play video games worldwide. According to an international online survey, 20.5% of gamers who play casual video games have a physical, mental, or...
AbleData Publications & Guides
You have likely heard of “wearables” before, as the term and its associated products have become increasingly popular in recent years. But believe it or not, wearables are a type of assistive technology (AT) that has been around for some time now. And, the future of wearables in improving the productivity and well-being of people of all ages and abilities is vast.
According to the World Health Organization, 450 million people worldwide are currently affected by mental health conditions, and one in four people ultimately will be in their lifetime. Companionship has been shown to help alleviate many types of mental health conditions and discourage health-damaging behaviors. However, finding companionship may be difficult, especially if you are managing a...
The AbleData Indexing Terms guide provides the classification system of AT products used on AbleData. Products in AbleData are categorized by this classification system. The guide updated on an annual basis.
What is the difference between durable medical equipment (DME) and assistive technology (AT)? Understanding this distinction can have a big impact on your wallet.
Do you ever get frustrated by features of your assistive technology (AT) device or product not working properly? Do you ever think, “I like my AT product, but I have ideas that would improve it?” If so, you might consider taking an active role in AT product prototype testing. This guide provides you information on how you can get involved in prototype testing.
A guide developed jointly by AbleData and the Job Accommodation Network (JAN) to provide workers with autoimmune diseases with information on accommodations and assistive technologies (AT) to assist them with performing various work tasks.
Estimates suggest that the total population of individuals who are deaf-blind to be somewhere between 40,000 to upwards of 70,000. There is much variety in functional ability among those identified as deaf-blind. For example, some individuals may have enough vision to be able to move about in their environment and even read large print. Others may have enough hearing to recognize familiar...
Since the dawn of civilization, humans have pursued better and better methods for finding our way in our world. From using the sun and the stars, to maps, to Global Positioning System (GPS) – a worldwide radio-navigation system using satellites and ground stations. Today, we have made profound advances that have forever changed the way we navigate in our physical world– or wayfinding as it is...
Assistive technology (AT) vendors – the “sellers” of your AT products – are an essential part of your AT support team. They may play an important role in the AT selection and purchase process. Read more:
Music is a force like no other. It has the power to soothe and relax; invigorate and inspire; comfort and heal. It is a poignant remedy for the soul and an expressive outlet for the heart. As American musician Billy Joel described, music is “an explosive expression of humanity. It’s something we are all touched by - no matter what culture we're from.” Through adapted musical instruments and...
We all love our assistive technology (AT) products that help us get around, work, play, learn –and, generally, enhance many aspects of our lives. But we all wish at times that some device feature was easier to use or didn’t break so often, or that the device could do more for us. Read more:
AbleData guide to provide you with insights into assistive technologies to help you with farming.
Stroke and Traumatic Brain Injury (TBI) typically happen without warning. They can occur to anyone at any age. Stroke or TBI affects each person in a unique way, resulting in different levels of impairment and different needs. Read more:
A guide to provide you with insights into products available for students with learning disabilities (LD) such as dyslexia (reading), dysgraphia (writing), and dyscalculia (math).
A guide to provide you with an overview of assistive technologies available to help you with housekeeping chores.
AbleData guide to assist you in finding out about wheeled mobility options and which one is right for you.
The advances in 3D printing are leading to exciting developments in many fields, including assistive technology (AT). We have heard about design companies and individuals creating prosthetic ears and hands, portable wheelchair ramps, fork holders, and even visual representations of mathematical concepts. The possibilities are almost limitless! Read our guide for more information.