DISCONTINUED. (Verified 06/93) RETAINED IN DATABASE FOR REFERENCE. Mouth operated video game controllers for use by quadriplegics. Interface with the Atari video game system. Operates game select, reset, paddle, joystick and game difficulty switches.
DISCONTINUED. (Verified 10/2000) RETAINED IN DATABASE FOR REFERENCE. Vidur Viking is a modified game program designed to develop visual tracking skills and switch use capabilities for persons with physical disabilities.
The Visual Memory Game is a memory improvement activity designed for use with individuals with cognitive disabilities. This activity consists of a wooden tray with 16 recessed circular "hiding spots" and lids with knobbed handles.
DISCONTINUED (Verified 11/2001) RETAINED IN DATABASE FOR REFERENCE. The Visual Memory Tray, Model K10602, is a memory improvement activity, perception game and large knobbed puzzle for persons with memory disabilities.
The Watch Me Count! Number Puzzle, model ERM-16, is designed to teach shapes, names, and the order of numbers. It is made of wood with large pieces so that persons with limited manual dexterity can pick them up.
DO IT YOURSELF ENTRY --- PURPOSE: To aid students who are blind or have low vision in learning the four major directions on a map. Create a tactile game board on a raised-line grid sheet with 1-inch squares.
Where Does My Money Go? is a money management training system in a board game format designed for use with individuals with learning and other cognitive disabilities. Both levels use realistic currency to teach basic money handling skills.
The Windup Fishing Game is eye hand coordination activity designed for use by children with cognitive, neurological, or fine motor disabilities. Winding the unit up sets the fish in motion and players use the magnetic pole to try to catch a piece.